"Our community will be able to self-regulate and flag a user that is not adhering to community standards, and that user may be removed from an experience or lose speaking privileges," Bronstein said in his blog. It is likely that right after that, we may go to an audience that is 13 plus and park there for a while until we understand exactly if all the pieces are falling into place before deciding if we ever open it to a younger audience."Īs for moderation, Roblox will let users self-report issues. We may start, as I mentioned, with the developers. Bronstein said, "I think we want to take it slowly and we want to learn as we go through it. In an interview with TechCrunch, Bronstein suggested that the company may never give access to kids. Adding voice chat of any kind into Roblox immediately raises concerns about how the company will moderate conversations, especially given Roblox's massive popularity with children.īut Roblox plans to roll out the feature slowly, according to TechCrunch, giving access first to 5,000 developers and all of them will be 13 or older. According to The Verge, Roblox's chief product officer Manuel Bronstein, in a blog post said, "With Spatial Voice, Roblox creators will begin to test developing experiences where conversations can happen in a realistic way, mirroring how we listen and respond to the world around us each day."īased on this limited description, it sounds like Spatial Voice will attempt to reflect the way voices carry in the real world and require you to be close proximity to another player to speak to them. Online gaming platform Roblox recently announced that it would be taking its first steps to introduce voice chat by opening up a feature it's calling "Spatial Voice" for select developers in an invitation-only beta.
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